Taken from the official website:

“The mission of Rio Grande Games is to promote the playing of games, which offer the players choices. We do so by publishing adult and family strategy games, although children with appropriate parental supervision will enjoy playing many of these games.

We first started thinking of starting Rio Grande Games because we believed that family strategy games, which are based on offering players choices instead of asking them to rely on luck, are games that should be available to players. We knew such games were successful in Germany and wanted to make them available to people in the US. After some investigation, we decided to begin publishing English versions of these choice games so that English-speaking players could enjoy them, so we launched the Rio Grande Games to do just that.

One advantage of these games is that they promote social activity both in the family and among friends. We are particularly interested in getting families to play these games together. Playing good games together is a great way for families to spend social time together. Because these games require that players make choices on each turn during the game, players cannot rely on luck. Thus, these games reward good choices. When children play these games in a family setting, they learn that the choices they make are important. We believe that the lessons children learn while playing our games will be carried into their lives and they will learn that making good choices in life leads to the same good results as they do in games.”

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  • Boxcars 53.99

    Build your rail empire!

    Boxcars is the classic game of railroading that has been played by generations of railroad game fans.

    Game info
    Players :2-6
    Playing Time:90-120 minutes
    Age:13+
    Language:English
    Categories:Economic, Trains, Transportation
    Mechanisms:Roll/Spin and Move

    Out of stock

  • Café International 37.99

    Bring the most guests to the Café International!

    Café International is a meeting place where guests from many different nations get together. Here, guests may have a nice chat with others while enjoying a glass of wine or a cup of coffee and some pie. That is why you will often find guests from different nations sitting at one table. If there is no seat available at the tables, guests may also sit at the bar.

    Game info
    Players :2-4
    Playing Time:45-60 minutes
    Age:10+
    Language:English
    Complexity:Low
    Categories:Abstract Strategy
    Mechanisms:Hand Management, Pattern Building, Tile Placement

    1 in stock

  • Coal Country 33.99

    Will you be able to manage the mines?

    Coal Country is rife with corruption.  Many mine foremen “influence” various aspects of the mining industry. It is your job as the boss to determine where to send your most influential foremen. Your job as boss is made more difficulty by the ever-shifting nature of the markets.

    Game info
    Players :2-4
    Playing Time:45-90 minutes
    Age:14+
    Language:English
    Complexity:High
    Categories:City Building, Economic, Industry/Manufacturing
    Mechanisms:Action Queue, Commdity Speculation, Network & Route Building, Tile Placement, Worker Placement

    1 in stock

  • Famiglia 12.99

    Become the dominant Famiglia!

    Prepare yourself for a fierce duel. Cleverly use the features of the four different families to snatch the most valuable gangsters away from your opponent. Your goal? To have the best gang at the end of the game.

    Game info
    Players :2
    Playing Time:30 minutes
    Age:10+
    Language:English
    Categories:Card Game, Mafia
    Mechanisms:Action Retrieval, Card Drafting, Deck/Bag/Pool Building, Hand Management

    Out of stock

  • Fearsome Floors 44.99

    Can you escape Fürst Fieso?

    The storyline in Friedemann Friese’s Fearsome Floors (aka, Finstere Flure) continues the FFF-saga from Friese’s earlier game, with players trying to escape from Fürst Fieso. Story aside, what we have is a wonderful race game in which the players must move through a dungeon as quickly as possible – or at least within 14 turns – before it crumbles over their heads.

    Game info
    Players :2-7
    Playing Time:60 minutes
    Age:10+
    Language:English
    Categories:Horror, Racing
    Mechanisms:Grid Movement, Modular Board

    Out of stock

  • Mogul 37.99

    Can you become the twenties’ Mogul?

    In the twenties, the stock exchange experienced a previously unknown growth. Everyone speculated and many become millionaires overnight. The players buy and sell railway shares and try to outsmart the others and the market. A player who moves his stock investments to real estate before the Crash will be the Mogul who wins the game.

    Game info
    Players :3-5
    Playing Time:45 minutes
    Age:13+
    Language:English
    Categories:Economic, Trains
    Mechanisms:Auction/Bidding, Network and Route Building, Push Your Luck, Stock Holding

    Out of stock

  • Praga Caput Regni 49.99

    In Praga Caput Regni, players take the role of wealthy citizens who are organizing various building projects in medieval Prague. By expanding their wealth and joining in the construction, they gain favor with the king.

    1 in stock

  • Rattlebones 64.99

    Can you find the eluding Rattlebones?

    Rattlebones is a game about transforming dice. You start with standard six-sided dice, and throughout the course of the game, you can remove sides and replace them with other sides that let you do all sorts of wonderful things. Your goal is to create the best set of dice to score victory points and win the game.

    Game info
    Players :2-4
    Playing Time:15-30 minutes
    Age:14+
    Language:English
    Complexity:Low
    Categories:Dice
    Mechanisms:Deck/Bag/Pool Building, Dice Rolling, Modular Board, Roll/Spin and Move

    1 in stock

  • Wheres Bob’s Hat 22.99

    Can you find Bob’s Hat?

    Where’s Bob’s Hat? is best with 3 or 4. Over several hands, players bid to take the most cards in one or more of the three suits, each a different kind of hat. Players who feel they will take few, if any, tricks may bid to take the fewest cards in tricks played during each hand. Players score points for making their bids and lose points for missing their bids. Several cards picture Bob’s Hat in addition to the hat of their suit. When a player wins a trick containing a card with Bob’s Hat on it, the player takes the Bob’s Hat card (worth plus or minus 10 points). The player with the card at the end of the hand adds (or subtracts) 10 points to his score. The player with the most points at the end of the game is the winner!

    Game info
    Players :3-5
    Playing Time:45 minutes
    Age:10+
    Language:English
    Categories:Card Game
    Mechanisms:Trick-Taking

    1 in stock

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